ATOMIC HEART Supplement: The Instinct of extermination is released on August 2
The first addition to the sensational Atomic Heart is called, trailer and the exact release date – August 2. "Extermination instinct", with its exit, opens a series of DLCs in Atomic Pass. The published Mundfish trailer showed new enemies, weapons, location and new glove ability.
Addition "Extermination instinct" tells what happened in the anti -utopian world after the climax of Atomic Heart. Players have a trip to the new complex of Mendeleev and the swampy terrain surrounding him, where they can find out the truth about Eleanor.
Major P-3 will again be at the enterprise No. 3826 and will encounter enemies changing their uniforms, which two new weapons will help to destroy- "Sekator" And "Broody", as well as a new ability "Techno-Stasis", allowing manipulating time.
In addition, the mode has become available in the main game today "A new game+". The main game by Atomic Heart can be purchased until July 12 at the VK Play site with a discount of up to 40%.
Excellent, just recruiting with ng+ and new DLC.
Nasty refrigerator, Baba Yaga’s house on reactive traction lol
To whom anti -utopia and to whom is a very attractive world.
More precisely, it would be so – "To whom anti -utopia, and for others – utopia." And utopia is one of the most beautiful and concise.
Class, we are waiting
Guys are great. Now with games in the English Federation it is not sweet, although there are glimpses. There is no that era when we saw the best version of corsers, cosmic rangers and demiurges, damned lands and allods, heaps of awesome quests, and so on. But we had Black Buk, atom -RPG, and most importantly – the atomic heart. I only wish you to become better and cooler, I believe in an excellent DLC, which, unlike some, will be released on old consoles, t.To. there their game was and will not betray fans.
There is no that era when we saw the best version of corsers, cosmic rangers and demiurges, damned lands and allods, heaps of awesome quests, and so on
No, this is clear. At least because this "era" left, and at the maximum – developers that are able to make games – worked in other studios and did "Nerfish games".
You forgot about the third option. There are also those inconspicuous that tanks, tanks, tundra and crossouts that have not surrendered to anyone (compared to the online of foreign projects). Why? The thirst for grandmas outweighed the desire of the beautiful.
Take the same Targem Games. The guys made Ex Machina, which I personally consider the masterpiece of the first instance. There was everything in the game – a gorgeous plot close to a English person, a powerful sound, optimization and a complete absence of bugs (there were a couple, but they had to be specially sought), a shiykar gameplay and a raising. Then the second part came out, which took even more stars and improved on all fronts. What they did next? Before a rather controversial Star conflict, they made exclusively garbage. Fans were very much waiting and dreamed of the third part, which will set the new milestone of the English Gamdev. And, in 2017, targets go out with a gold plate on stage, speak beautifully about the successors of the online games, and show what on the plate. And on a plate of shit. Hm. Crossout. Wretched d*cleansed for shkolota. Greedy jacks were laid on fans or to continue gorgeous franchises. They just to give the grandmas.
And among the other things, the continuation of their series is the main paradigm of the Western Gamdev. In our country, companies produce a dozen projects of different orientations, of which 2 are shot, and then – either online slavery or bankruptcy. So, the times when we see that the domestic Gamdev will leave the mobile phones (we are only making them now) and will begin to give out masterpieces of the scale of zero, they will not come very soon. In any case, for sure, not yet all of them are chasing a dough.
You forgot about the third option. There are also those inconspicuous that tanks, tanks, tundra and crossouts that have not surrendered to anyone (compared to the online of foreign projects). Why? The thirst for grandmas outweighed the desire of the beautiful.
Given the experience of such droids, even with the desire of the beautiful they would have nothing better than a similar droid, given that they still invested work and experience in it.
Online we take it more.There is no one to compete with, young, lamp markets, not to mention mobile phones. It was worth the atomic heart, the comparisons with the bio -shock immediately began, as for and without, but for that with a contemptuous "FI". The atomic MMO would have come out – not really blessings, and they were not exhausted, eaten and remained silently sitting.
There was a chic Punch Club from Lazy Bear Games and Tiny Builds in 2016, it seems like it did not even fail in sales. A sequel was even announced about a new character, it seems like it was even not bad, then they decided to cross it – continuation/restart with the same character in Cyberpanca! Hooray! Hooray! Hooray!
Why, one wonders is not clear. The sequel is coming out the other day, but it already looks like. Well, nothing. Whether the first part is the case, which, for all its scripting and, if you do not pass on a slight difficulty, Grinda, was saturated. KRCh, feces.
Let me remind you, the release version of the car ex -car was impassable. There the script was not activated in the desert on the oil tower. The Internet was so for myself and had to ride and think that something was wrong. I even tried to recall. And only a patch came out on the disk of gambling – managed to go through. Here you have the complete absence of bugs)
which glued driving*like tanks, tundra and crossouts, which nafig did not give up to anyone (compared to the online foreign projects)