Granblue Fantasy Versus: Riding Fanting Font
Cygames Publishing House and ARC System Works Developer postponed the release date of Granblue Fantasy Versus: Riding from previously planned on November 30 to December 14. The game will be available for PlayStation 5, PlayStation 4 and PC via Steam.
Here is a message from the creative director of Tetsuya Fukuhara about the reasons for the delay:
After the first online Beta was held in July, the developer team threw all their strength to finalize the mechanics and combat design of the game in order to be in time for the originally planned release date. However, despite all our efforts, it became clear to me that it would take an additional time to finalize the game. After completion of work on adjusting the battle mechanics, we presented changes on Stream "Balance and system adjustments" October 20 and on the first public game test "Granblue Fantasy: Versus Official Tournament, Vol. 7" Last weekend, where they were met in the vast majority of cases positively. However, due to the large number of modes affected by these changes, the overall effect was much larger than expected, and we decided that in order to live up to the expectations of the players, we would need another two weeks for refinement and debugging to release a really high-quality product. We regretfully report this, since the second beta version is no longer around the corner, but please be sure that the Beta schedule itself has not changed. Everyone who was looking forward to the Granblue Fantasy Versus: Rising, I want to bring my sincere apologies for announcing this delay so close to the initial release date and ask you to suffer a little more while we apply the last strokes for the game. We make every effort to release the new part of the Granblue Fantasy series and make it the best fighting. We do not regret the strength to make a game of worthy waiting, and we hope that you will wait for it to be impatiently. See you on December 14.
Well, for 2 weeks it’s not scary.
After the first online Beta was held in July, the developer team threw all their strength to finalize the mechanics and combat design of the game in order to be in time for the originally planned release date. However, despite all our efforts, it became clear to me that it would take an additional time to finalize the game. After completion of work on adjusting the battle mechanics, we presented changes on Stream "Balance and system adjustments" October 20 and on the first public game test "Granblue Fantasy: Versus Official Tournament, Vol. 7" Last weekend, where they were met in the vast majority of cases positively. However, due to the large number of modes affected by these changes, the overall effect was much larger than expected, and we decided that in order to live up to the expectations of the players, we would need another two weeks for refinement and debugging to release a really high-quality product. We regretfully report this, since the second beta version is no longer around the corner, but please be sure that the Beta schedule itself has not changed. Everyone who was looking forward to the Granblue Fantasy Versus: Rising, I want to bring my sincere apologies for announcing this delay so close to the initial release date and ask you to suffer a little more while we apply the last strokes for the game. We make every effort to release the new part of the Granblue Fantasy series and make it the best fighting. We do not regret the strength to make a game of worthy waiting, and we hope that you will wait for it to be impatiently. See you 14 d.
tell me it’s easier, we are 17, Naruto Storm comes out, and January 8, and so we decided to bake our game in the middle of December so that there was no competition, it’s not clear to write a ton of text, if there is little to refreshment for 2 extra weeks, to be honest, to be honest, to be honest. In addition, the most interesting early access from December 11.
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